Objects as collections of matter with design as order in the language of layout navigating the working system of wages with emotional tools within behavioural machines within systems of spiritual distribution

A London designer working hard to blend graphic, brand and experience into one holy trinity.

I began my career in 2000 working in editorial, moved to digital advertising, then to branding and finally brougt it all together in product.

I worked in big agencies and nice studios before creating my own studio and closing it in the debacle of 2008. After the deluge I moved to London to re-focus on product and I have been working on brand offices, startups, big and small agencies since then.

I have been lucky enough to win a Laus and a German Design award, been featured in various books, magazines and shows and now I am passing my knowledge to new generations.

These days I am for Reason London as Head of Design practice and worrying to much about all the things that are not design in the world of design.

Email: thisisgrey@gmail.com

Graphics & Visuals

A
Self contained visual artefacts where words matter less than layouts

Brands & Symbols

B
Big stories crystallised in memorable graphic systems

Digital Objects

C
Experiences articulated with clicks and swipes in electric panels

01

Design like no designers were watching and you wanted to make your job obsolete.

02

Would you be a designer if your friends thought you were a plumber? if the answer is no, quit.

03

Status is the currency of aesthetics and nobody is free to live outside aesthetic hierarchies. Not even you, specially not you.

04

Constraints are never the problem. Pre-packaged ideas are always the problem.

05

Learn craft first, systems thinking second, symbolic building third and then mix it all together.

06

You won't do your best work alone. Users, clients and developers will do your best work with you.